
Project
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Emberath
Year
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2024
Category
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Designer
Creator
CGI
Editor
Emberath began as a concept art series, showcasing a unique blend of horror and sci-fi through stunning visuals. Now brought to life as a CGI short, it explores an unearthly world that faces terrifying forces. The short builds on the atmospheric beauty and power glimpsed in the original art, transforming haunting scenes into a gripping animated narrative.
Unreal Engine Cinematic
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Emberath
Emberath rises from the ashes of a forgotten world, her body aflame with a force she never asked for. Fire consumes her, not as a weapon, but as an extension of her very being. The line between flesh and flame blurs, and with it, her connection to what she once was.












Origin
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Painting to cinematic
This project began as an exploration of Unreal Engine cinematics. Initially, I created a few paintings, each interconnected, and later animated those shots to delve deeper into animation. The result was promising, though there’s still plenty of room for improvement. As my first animated short, I don’t expect perfection, nor do I plan to spend too much time refining it. It’s more about the learning experience and progress rather than achieving absolute perfection right away.





